
Thursday, July 24, 2008 6:56 PM
Like a fast growing teenager from a broken home, the music industry has been tortured by painful and unexpected changes, finally learning how to survive on its own. Today, major labels are the melancholic parents in denial, missing the old days of sense of ownership. They are still in control, suffocating the market transformations as much as they can. But they are losing the game, and they know it: capitalism in the hands of the little ones is a doomsday device against the corporations -
"Indie"
is a commonly used abbreviation for Independent music, and that means
independent from the pseudo-corporatism of major labels in the areas of
recording, production and publishing. Indie bands like Sonic Youth and The Pixies
rose to alternative audiences when the music industry started turning
into a commercial monopoly, and the somewhat recent MP3 file sharing
tendency re-ignited the war between the ones with power and the ones
with talent. Since then, things have changed.
The word “Indie” is now often used to represent a music genre.
These artists are still independent in the true meaning of the word,
but for different reasons than you might expect: the do-it-yourself
approach is now maintained, not by sheer rebellion against the
establishment, but because the artists themselves are now in control.
Independent labels helped this transformation, but today's market
evolution is also leaving them behind. All because of a fusion of
musicians and business - more and more, artists are producing in their
own home studios, or creating indie labels of their own, to represent
themselves (and occasionally a few other bands) in production and
promotion.
What would this mean to music?

Some (mostly big budget labels) believe music, as a business, will become less profitable for top Billboard
artists – a breed of entertainers that could very well end up limited
to the performers made famous by TV shows like American Idol.
Young bands would benefit from the accessibility to cheap home studio
gear (specially if they have enough knowledge and ears to engineer it
themselves, or find a good amateur producer/engineer), and cheap
publishing (downloadable songs in online stores, without the need for
CD printing, packaging and shipping).
This could become the time when garage bands start feeling the need to
either get ready to take things seriously as business owners, or find a
day job. Because of that, younger artists would not consider music as
much, or as early on. More selective and mature musicians would
probably have some impact in the way music is created.
But what about promotion? Even in the age of MySpace, big labels have
the money and the business connections to pay for MTV and radio plays.
That gives them a significant edge. If for some reason they stopped
existing, then the system would change completely. But no one knows for
sure if they will.
(As
you might have realized by now, despite the title, this is not a rant
about the decreasing quality of Indie music today. There is an
interesting article on that subject, available online - “Does the world need another indie band?” by Tim Walker for The Independent.)
What would this mean to engineers and producers?

There
is some concern about how this will affect the studio environment, in
both high and low budget levels. It's quite possible that B-list
professionals will start getting more work. Music production will
become a cheaper good, making the business more profitable for small
studios. Simultaneously, that environment would be more welcoming to
lower quality work – just enough to make the customer happy – since it
would not be motivated by (relatively) generous payments. And maybe
even seasoned producers would need to adopt this rather unsatisfying
work method.
With enough market competition, we could start seeing production
companies or independent professionals dedicated to delivering
template-based, quick song mixes for extremely low prices.
Chronologically, this happened first to design (web and graphic), it
might happen now to music, and could eventually happen to the film
industry as well. It's an alarming possibility that should be
considered. Still, it's very unlikely that things will get out of hand:
today we have template-based web design, but that doesn't mean
designers are out of jobs. What remains is a lot of ignorance towards
the employers to pick the best professionals (since they are usually
not too experienced in artistic fields).
An undeniable bonus, in this new world order for the music industry,
would be a fair talent ranking: the ones with more musical, recording
and publishing skills would be on top – and not so much the ones with
money (although those would never stop getting radio plays, defeating
the whole purpose.)
Conclusions?
Another possibility is to also see an exodus of studio professionals
towards jazz and classical (mainly film scores). Since those genres
will always need extreme care, for precision in production or bigger
budget purposes, the industry might not look as dark for professionals
after all.
Despite the parallel made between design, music and film businesses,
what usually happens is that teams are needed to achieve the results.
And since it's never really a one-man-job, high quality production
environments stay alive, because they usually end up being more
profitable and pleasurable for everyone involved.
Despite the complaints of major labels about the state of the post-MP3
market, the film industry is also victimized by tons of DivX downloads.
Some movie industry analysts predicted, a couple of years ago, that big
budget summer blockbusters would disappear, and guess what? They're
still becoming increasingly profitable, and since 2006 we've had the
biggest record-breaking box office sales ever registered. So I would
bet we're still going to see a lot more Batman sequels and remakes
before things start going down.
Obviously, no one knows the future - specially the future of music in
these days of violent transformations. I'll gladly write a follow-up to
this analysis after more time of reflection and information gathering
about how exactly things will end after the MP3 vs. Labels war is
finished.
Jonathan H. Grand is a singer/composer with a wide experience in music, arts and entertainment. He can be reached at info@jongrand.com
| Author: | Rip Rowan | Created: | Tuesday, July 17, 2007 9:45 AM | |
| Articles by the ProRec Team | ||||
Are you a vintage keyboard superfreak? Then you need to check out the definitive virtual Mellotron: IK Multimedia’s SampleTron.
Read More »

Sonar 8 is out, and it’s for real. We pop the hood on the latest DAW offering from Cakewalk, and show you why we think Sonar 8 Producer Edition is the best Sonar, ever.
Read More »
One
of the most exciting avenues in sound design is that of soundtrack
creation. Movies, television, you name it. Heavyocity Evolve is
designed to give instant results. Does it succeed?
Read More »
Read More »
What could be in store for the Music Industry?
Read More »
We've
come a long way when it comes to recreating real instruments in the
virtual world. But there have been some common limitations holding us
back. The Trumpet sets out to raise that bar. We'll find out if there
is a new bar, or if The Trumpet is just doing chin-ups.
Piano
sample libraries are tipping the scales and weighing down the world's
hard drive. But does it have to be this way? Modartt doesn't seem to
think so. Will Pianoteq be the only piano you need? We'll find out as
we journey through the virtual soundboard of Pianoteq.
Read More »
Join Rip Rowan in a new installment of Point-to-Point, as we dissect a song from the new hit album by the Old 97's, Blame it on Gravity, and show how the song came together from pre-production through final mix.
Read More »
Synful
Orchestra exemplifies the word "potential". If you are willing to work
in an unconventional way in order to get the best sounds, you may be in
for a treat.
Read More »
The
problem with control surfaces is that by the time there are enough
controls on the surface to actually do the job, you've pretty much
rebuilt a complete console. But Dexter gives you near-total control in
a tabletop-friendly format.
Read More »
I
have a problem. I’m a sucker for cheap gear. I can’t resist the
low-price carrot. This makes me do silly things -- buying the Alesis
3630 comes to mind, or picking up mics sight-unseen, sound-unheard.
Usually, this does little more than clutter my tiny studio, but now and
then I luck out, as was the case with the KEL HM-1.
Read More »
Just
the thought of Linux conjures up many different variants of emotion.
For some, there are thoughts of freedom; for others there are thoughts
of horror as hours of lives have been lost trying to configure this
beast. But Linux is a tremendous gift to the Pro Audio community and
society as a whole.
Read More »
Getting
a good kick drum sound often seems more like luck than skill. It's all
too common: a small, thuddy kick. Poor attack. No tone, or bad tone.
The kick doesn't cut through... or, if it does, it sounds so bad, you
wish it didn't. Fortunately, there's new help for your limp, flaccid
kick drum.
Recording
an album without a record deal is a challenge, to say the least. It can
put a strain on your finances, your relationships and your sanity. I am
currently trying to finish my second album, and the experience has been
almost as painful as my first album. However, I have learned a lot and
I hope my next one will be a breeze. I am one of those “engineers” that
doesn’t really think of himself as an engineer. I am first and foremost
a songwriter. I play guitar, keyboards, bass and drums. I sing because
I have never been able to find a singer that could sing my songs the
way I wanted. I guess I live by the old adage “If you want something
done right, you have to do it yourself.” It is easy to find talented
people, but it is much more difficult to find talented people who share
your taste and vision. Furthermore, even if you find people that are
talented and share your vision, they rarely exhibit the level of
commitment required in order to bring a project to fruition. It’s a
“show me the money”... Read More »
